Weapons

Best Weapons Tier List

Last updated: May 2024  ·  8 min read  ·  Updated for v0.4 Sakurajima

Not all weapons are worth crafting in Palworld. This tier list ranks every major weapon by damage output, ammo efficiency, and practical usefulness across different stages of the game.

💡 General RuleRanged weapons dominate in Palworld. Your character deals significant damage with guns while your Pals handle tanking and additional DPS. Melee weapons are mostly early-game stopgaps — upgrade to a bow or rifle as fast as possible.
S
Rocket Launcher
Heavy · Late Game
Highest single-hit damage in the game. Devastating against bosses and large groups. Ammo is expensive to craft but worth it for Tower Boss fights.
~3200 dmg
Tech Lv45
Assault Rifle
Rifle · Late Game
Best sustained DPS weapon. High fire rate, decent accuracy, and manageable ammo cost. The go-to weapon for end-game content.
~420 dmg/s
Tech Lv40

A Tier — Strong, Worth Crafting

Pump-Action Shotgun
Shotgun · Mid-Late Game
Exceptional close-range damage. Each shell hits multiple times. Ideal for dungeon runs and fast-moving enemies.
~900 dmg/shot
Tech Lv35
Refined Metal Bow
Bow · Mid Game
Silent, ammo-efficient, and hits hard enough for most mid-game content. Great before you unlock firearms.
~280 dmg
Tech Lv20
Handgun
Pistol · Mid Game
Fast fire rate and reliable damage. Good all-around weapon from mid-game through early late-game.
~180 dmg
Tech Lv28

B Tier — Decent, Situational

Crossbow
Bow · Early-Mid Game
Big upgrade over the basic bow. Carries you through early game and into the first Tower Boss fight comfortably.
~160 dmg
Tech Lv13
Fire Bow
Bow · Mid Game
Applies Burning status which deals damage over time. Good against enemies weak to Fire but the DOT is inconsistent.
~200 dmg
Tech Lv16

C & D Tier — Skip If Possible

Wooden Bow
Bow · Early Game
Fine for the first hour. Upgrade to Crossbow as fast as possible — the damage falls off very quickly.
~60 dmg
Tech Lv4
Stone Spear / Metal Spear
Melee · Early Game
Melee is risky in Palworld — enemies deal a lot of damage up close. Only use if you run out of arrows.
~80 dmg
Tech Lv5